Friday, March 19, 2021

Skin

Retextured the face to better withstand close-ups, but I overshot the mark a bit... now it goes all the way to macro!





19 comments:

  1. Very impressive. Do you use software like substance painter or is everything done with blender? Thanks

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  2. A truly impressive level of detail. Totally outstanding, congratulations!

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  3. But Chris, what are you going to DO with all of this power? Don't you feel destined to create some earth-shattering artistic work in the form of a movie or something? I want to see you blow the whole world away with your talent, and you're becoming an old man. Just tell me you're working on something behind the scenes!

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    Replies
    1. I feel this way, yes. Sadly I lack the requisite powers to qualify as a movie director, but "something" might be possible.

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  4. in love with all the detail, holy fuck

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  5. you should sell tutorials on this, you would get rich

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  6. Holy ... great work! Would love to pay for a tutorial on this ... or even the shader + maps ... do u think about selling this in some way?

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    Replies
    1. Probably not a tutorial, but the textures/materials themselves, most likely.

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    2. A reasonable price and gonna i throw my money after you! :fatsmile:

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  7. Wow, you have skill! I was wondering if you ever thought about working at Disney or DreamWorks. Do you work for any animation studios?

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    1. I used to think about it, but I think more about my own projects now. Not working for any studios at present.

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  8. What resolution is this? I got good results with 16k Maps but your last picture is so highly detailed, incredible.

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    1. 8K bump/displacement, with some high frequency procedural bumps. The other maps are 4K or less.

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  9. May I get a link to the textures that u used in it

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  10. Plz give the link of the textures we will be thankful to u. Plz a great request

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  11. This is awesome. Never knew this was possible

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