Friday, March 20, 2020

Is It Too Soon For A Version 2.0...?

In case you haven't been paying attention, a new feature is on the way: Customisable Skeletal Proportions!

This feature will represent a significant upgrade in functionality for the Universal Human Base Version that not only allows easy, non-destructive editing of the rig for customising humans, but expands the scope into the realms of humanoid creatures and stylised characters as well.  Here's a demo of the hand being tortured with it (see previous posts for full-body examples).


Since this functionality can't easily be split out into an add-on-able component, it will have to be integrated into the feature set of the Base Version.  The price will be getting a bit of a bump up to reflect this (I'm thinking in the order of +$15 to $20 or so).

Before that happens though, I have to make a relaunch video as well as update the documentation and all that fun stuff, so if you get onboard before then, you'll get it for the original price and receive the update for free when it's ready (along with the current users).

I'll forewarn again when the time is nigh.  Meanwhile, here's that big ugly product page button again to tempt you:

Buy Human

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