Thursday, April 25, 2019

Body Rig Work In Progress

New body rig for my human project which I have resurrected in Blender

8 comments:

  1. Will this be on blender market, would use it to make poses in 3d to do paint overs in photoshop

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    1. I'm aiming towards that goal, yes - whether it will transpire is uncertain.

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  2. Hello!, I just found your work today and It is incredible!! I do not know how I have missed it. I have to say this rig is really impressive and it seems really intuitive to control. If this were to be in the Blender market I would love to get it and learn from it. Im new to rigging and I have been trying to study some rigs, but most are not very good to learn from and control. I also had a question, the fingers on the left hand seem to automatically bend when it touches the ground, how did you achieve that?

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    1. Thanks! The finger IK targets are parented to a control at the wrist, and they have Limit Location constraints on them so that they can't move lower than 0 on the Z axis (the same level as the ground).

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  3. Oh i see!, thanks for letting me know! I will try my best at making a rig for the character I designed!

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  4. dude, this is seriously epic. the rig and the music

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  5. I wish I could download that Rig add-on. It is very fast and flexible. And I hope it's free because there are many Blender users in that part of the world who learn Blender only with internet capital not with money. Thank you, I hope you read my message.

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