Thursday, April 25, 2019

Body Rig Work In Progress

New body rig for my human project which I have resurrected in Blender

7 comments:

  1. Will this be on blender market, would use it to make poses in 3d to do paint overs in photoshop

    ReplyDelete
    Replies
    1. I'm aiming towards that goal, yes - whether it will transpire is uncertain.

      Delete
  2. Hello!, I just found your work today and It is incredible!! I do not know how I have missed it. I have to say this rig is really impressive and it seems really intuitive to control. If this were to be in the Blender market I would love to get it and learn from it. Im new to rigging and I have been trying to study some rigs, but most are not very good to learn from and control. I also had a question, the fingers on the left hand seem to automatically bend when it touches the ground, how did you achieve that?

    ReplyDelete
    Replies
    1. Thanks! The finger IK targets are parented to a control at the wrist, and they have Limit Location constraints on them so that they can't move lower than 0 on the Z axis (the same level as the ground).

      Delete
  3. Oh i see!, thanks for letting me know! I will try my best at making a rig for the character I designed!

    ReplyDelete