Sunday, December 16, 2012

Eye WIP

An eye rig and dynamic wrinkles test run.

8 comments:

  1. Probably the best I have seen for lightwave....the wrinkles seemed a little strong but as a proof of concept it is amazing....
    Care to share the rigging workflow?

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  2. Thanks - I wanted to make the wrinkles somewhat obvious for the test, and subsurface scattering will dissolve them a bit anyway.

    There's a little bit about the rigging in this thread, and more if you follow the links therein.

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  3. on second look...it is not so much the strength...but the fact that there is no crows feet around the eye after...
    the wrinkles are on again off...they should slightly remain....
    but that is just being picky...

    you are pretty close to perfect...especially for a WIP

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  4. They're there, but it's subtle - just enough for a proof of concept. I'll have a go at doing it properly once I get some other technicalities out of the way (or sooner if I get bored with technicalities).

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  5. ya, I looked at the threads....seems you hit a lot of technicalities...
    somebody has to pave the way...

    look forward to progress!!

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  6. wow, very good. how do you create the wrinkles?

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    Replies
    1. Using Dpont Tension node. Stress in the geometry affects the amplitude of Bump and displacement maps.

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  7. ow, thanks. good luck with your awesome talent :)

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