That looks awesome! What was the magic combo to go beyond simple enveloping? Lots of blendshape fixes? How did you do the tendons under the surface?
I really like the look of this. Second a request for how you did the tendons. :)
I third that motion. How did you do the tendons under the skin?
I will fourth that request on how you did the tendons. :)
Heheh, any advance on four requests?The tendons are effectors, which in Lightwave are nulls that repel/attract mesh. They have a spherical area of influence, so I had to stretch them out and string several together, then rig them to point towards the knuckles.No blendshapes involved - only bones and effectors.
[...] voila, encore un WIP du talentueux Chris Jones qui donne envie de pleurer tellement c’est beau. Comme quoi lightwave3D a de la ressource [...]
What a fantastic work!! i just post on my blog your amazing WIP for the Lightwave community. Thanks a lot to share your experience and i m a fan of your work.
What was the miracle combination to go beyond easy enveloping They have a rounded place of impact, so I had to expand them out and sequence several together, then rig them to factor towards the knuckles.
Not sure I understand the question... do you mean how am I keeping the knuckles from losing their volume when the fingers bend?
Could you maybe present us a wireframe still, I am studying hands at the moment (so frustratingly hard :<) so could be a great help!
Neat, keep an eye on those veins though, looking a bit stiff!
loving the dynamic nature of the metacarpals moving below the facer layer of the skin! Animated or sdk displacement may I ask? =)
It's very impressive!